Uses of Interface
crystalspace.jbind.interfaces.ivideo.txtmgr.iRendererLightmap

Packages that use iRendererLightmap
crystalspace.jbind.impl.video.graph3d   
crystalspace.jbind.impl.video.txtmgr   
crystalspace.jbind.impl.video.vbufmgr   
crystalspace.jbind.interfaces.ivideo.graph3d   
crystalspace.jbind.interfaces.ivideo.txtmgr   
crystalspace.jbind.interfaces.ivideo.vbufmgr   
 

Uses of iRendererLightmap in crystalspace.jbind.impl.video.graph3d
 

Methods in crystalspace.jbind.impl.video.graph3d with parameters of type iRendererLightmap
 void csGraphics3D.removeFromCache(iRendererLightmap rlm)
           
 

Uses of iRendererLightmap in crystalspace.jbind.impl.video.txtmgr
 

Classes in crystalspace.jbind.impl.video.txtmgr that implement iRendererLightmap
 class csRendererLightmap
           
 

Methods in crystalspace.jbind.impl.video.txtmgr that return iRendererLightmap
 iRendererLightmap csSuperLightmap.registerLightmap(int left, int top, int width, int height)
           
 

Uses of iRendererLightmap in crystalspace.jbind.impl.video.vbufmgr
 

Methods in crystalspace.jbind.impl.video.vbufmgr with parameters of type iRendererLightmap
 void csPolygonBuffer.addPolygon(int[] verts, csPolyTextureMapping texmap, csPlane3 poly_normal, int mat_index, iRendererLightmap lm)
           
 

Uses of iRendererLightmap in crystalspace.jbind.interfaces.ivideo.graph3d
 

Methods in crystalspace.jbind.interfaces.ivideo.graph3d with parameters of type iRendererLightmap
 void iGraphics3D.removeFromCache(iRendererLightmap rlm)
          Remove some polygon from the cache.
 

Uses of iRendererLightmap in crystalspace.jbind.interfaces.ivideo.txtmgr
 

Methods in crystalspace.jbind.interfaces.ivideo.txtmgr that return iRendererLightmap
 iRendererLightmap iSuperLightmap.registerLightmap(int left, int top, int width, int height)
          Add a lightmap to this SLM.
 

Uses of iRendererLightmap in crystalspace.jbind.interfaces.ivideo.vbufmgr
 

Methods in crystalspace.jbind.interfaces.ivideo.vbufmgr with parameters of type iRendererLightmap
 void iPolygonBuffer.addPolygon(int[] verts, csPolyTextureMapping texmap, csPlane3 poly_normal, int mat_index, iRendererLightmap lm)
          Add a polygon to this buffer.