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| Packages that use iSoundSource | |
| crystalspace.jbind.impl.sound.handle | |
| crystalspace.jbind.impl.sound.source | |
| crystalspace.jbind.interfaces.isound.handle | |
| Uses of iSoundSource in crystalspace.jbind.impl.sound.handle |
| Methods in crystalspace.jbind.impl.sound.handle that return iSoundSource | |
iSoundSource |
csSoundHandle.createSource(int Mode3d)
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iSoundSource |
csSoundHandle.play()
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iSoundSource |
csSoundHandle.play(boolean Loop)
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| Uses of iSoundSource in crystalspace.jbind.impl.sound.source |
| Classes in crystalspace.jbind.impl.sound.source that implement iSoundSource | |
class |
csSoundSource
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| Uses of iSoundSource in crystalspace.jbind.interfaces.isound.handle |
| Methods in crystalspace.jbind.interfaces.isound.handle that return iSoundSource | |
iSoundSource |
iSoundHandle.createSource(int Mode3d)
create a sound source |
iSoundSource |
iSoundHandle.play()
play an instance of this sound For Loop == true it returns a iSoundSource you have to Stop (); if you want to get rid of the looping sound (also if you want to unload your SoundRenderer); If Loop is false 0 is returned |
iSoundSource |
iSoundHandle.play(boolean Loop)
play an instance of this sound For Loop == true it returns a iSoundSource you have to Stop (); if you want to get rid of the looping sound (also if you want to unload your SoundRenderer); If Loop is false 0 is returned |
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