crystalspace.jbind.interfaces.iengine.mesh
Interface iMeshDrawCallback

All Superinterfaces:
iJPointer
All Known Implementing Classes:
csMeshDrawCallback

public interface iMeshDrawCallback
extends iJPointer

Set a callback which is called just before the object is drawn. This is useful to do some expensive computations which only need to be done on a visible object. Note that this function will be called even if the object is not visible. In general it is called if there is a likely probability that the object is visible (i.e. it is in the same sector as the camera for example).

Author:
Java wrapper - Quentin Anciaux, c++ version - http://crystal.sourceforge.net/docs/online/pubapi/structiMeshDrawCallback.php

Method Summary
 boolean beforeDrawing(iMeshWrapper spr, iRenderView rview)
          beforeDrawing.
 

Method Detail

beforeDrawing

public boolean beforeDrawing(iMeshWrapper spr,
                             iRenderView rview)
beforeDrawing. It is safe to delete this callback in this function.

Parameters:
spr -
rview -
Returns: