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Packages that use csPolygonRange | |
crystalspace.jbind.impl.mesh.thing | |
crystalspace.jbind.interfaces.imesh.thing |
Uses of csPolygonRange in crystalspace.jbind.impl.mesh.thing |
Methods in crystalspace.jbind.impl.mesh.thing that return csPolygonRange | |
static csPolygonRange |
csPolygonRange.CS_POLYRANGE_LAST()
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Methods in crystalspace.jbind.impl.mesh.thing with parameters of type csPolygonRange | |
void |
csThingFactoryState.setPolygonMaterial(csPolygonRange range,
iMaterialWrapper material)
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void |
csThingFactoryState.setPolygonTextureMapping(csPolygonRange range,
float len1)
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void |
csThingFactoryState.addPolygonVertex(csPolygonRange range,
csVector3 vt)
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void |
csThingFactoryState.addPolygonVertex(csPolygonRange range,
int vt)
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void |
csThingFactoryState.resetPolygonFlags(csPolygonRange range,
int flags)
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void |
csThingFactoryState.setPolygonFlags(csPolygonRange range,
int mask,
int flags)
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void |
csThingFactoryState.setPolygonFlags(csPolygonRange range,
int flags)
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void |
csThingFactoryState.setPolygonName(csPolygonRange range,
java.lang.String name)
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void |
csThingFactoryState.setPolygonTextureMapping(csPolygonRange range,
csMatrix3 m,
csVector3 v)
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void |
csThingFactoryState.setPolygonTextureMapping(csPolygonRange range,
csVector2 uv1,
csVector2 uv2,
csVector2 uv3)
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void |
csThingFactoryState.setPolygonTextureMapping(csPolygonRange range,
csVector3 p1,
csVector2 uv1,
csVector3 p2,
csVector2 uv2,
csVector3 p3,
csVector2 uv3)
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void |
csThingFactoryState.setPolygonTextureMapping(csPolygonRange range,
csVector3 v_orig,
csVector3 v1,
float len1,
csVector3 v2,
float len2)
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void |
csThingFactoryState.setPolygonTextureMapping(csPolygonRange range,
csVector3 v_orig,
csVector3 v1,
float len1)
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void |
csThingFactoryState.setPolygonTextureMappingEnabled(csPolygonRange range,
boolean enabled)
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void |
csThingFactoryState.setPolygonVertexIndices(csPolygonRange range,
int num,
int[] indices)
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void |
csThingState.setPolygonMaterial(csPolygonRange range,
iMaterialWrapper material)
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Uses of csPolygonRange in crystalspace.jbind.interfaces.imesh.thing |
Methods in crystalspace.jbind.interfaces.imesh.thing with parameters of type csPolygonRange | |
void |
iThingState.setPolygonMaterial(csPolygonRange range,
iMaterialWrapper material)
Set the material of all polygons in the given range. |
void |
iThingFactoryState.addPolygonVertex(csPolygonRange range,
int vt)
Add a vertex index to all polygons in the given range. |
void |
iThingFactoryState.addPolygonVertex(csPolygonRange range,
csVector3 vt)
Add a vertex to all polygons in the given range. |
void |
iThingFactoryState.resetPolygonFlags(csPolygonRange range,
int flags)
Reset the given flags to all polygons in the range. |
void |
iThingFactoryState.setPolygonFlags(csPolygonRange range,
int mask,
int flags)
Set the given flags to all polygons in the range. |
void |
iThingFactoryState.setPolygonFlags(csPolygonRange range,
int flags)
Set the given flags to all polygons in the range. |
void |
iThingFactoryState.setPolygonMaterial(csPolygonRange range,
iMaterialWrapper material)
Set the material of all polygons in the given range. |
void |
iThingFactoryState.setPolygonName(csPolygonRange range,
java.lang.String name)
Set the name of all polygons in the given range. |
void |
iThingFactoryState.setPolygonTextureMapping(csPolygonRange range,
float len1)
Set texture mapping of all polygons in the given range to use the texture mapping as specified by the two first vertices on the polygon. |
void |
iThingFactoryState.setPolygonTextureMapping(csPolygonRange range,
csVector3 v_orig,
csVector3 v1,
float len1,
csVector3 v2,
float len2)
Set texture mapping of all polygons in the given range to use the texture mapping as specified by two vertices on the polygon. |
void |
iThingFactoryState.setPolygonTextureMapping(csPolygonRange range,
csVector3 v_orig,
csVector3 v1,
float len1)
Set texture mapping of all polygons in the given range to use the texture mapping as specified by two vertices on the polygon. |
void |
iThingFactoryState.setPolygonTextureMapping(csPolygonRange range,
csVector3 p1,
csVector2 uv1,
csVector3 p2,
csVector2 uv2,
csVector3 p3,
csVector2 uv3)
Set texture mapping of all polygons in the given range to use the given uv coordinates for the specified three vertices of every polygon. |
void |
iThingFactoryState.setPolygonTextureMapping(csPolygonRange range,
csVector2 uv1,
csVector2 uv2,
csVector2 uv3)
Set texture mapping of all polygons in the given range to use the given uv coordinates for the first three vertices of every polygon. |
void |
iThingFactoryState.setPolygonTextureMapping(csPolygonRange range,
csMatrix3 m,
csVector3 v)
Set texture mapping of all polygons in the given range to use the transform. |
void |
iThingFactoryState.setPolygonTextureMappingEnabled(csPolygonRange range,
boolean enabled)
Disable or enable texture mapping for the range of polygons. |
void |
iThingFactoryState.setPolygonVertexIndices(csPolygonRange range,
int num,
int[] indices)
Set the given polygon index table for all polygons in the given range. |
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